Tree generator in 25 lines of ActionScript
I have migrated my blog to www.edzis.com, please come by to read this post.
ActionScript programmer / Flash developer Edgars Simsons on professional stuff
I have migrated my blog to www.edzis.com, please come by to read this post.
There’s enough room for a BitmapData buffer display that could avoid lagging since you’re adding that much MovieClip
fh
Thursday, 11th 2008f December, 2008 at 14:06
Why are you using MovieClip? MovieClip is extremely slow. It’s why Sprite is available now, and, in fact, Shape is even lighter. If all you’re doing is drawing in graphics, use Shape not MovieClip.
Steven Sacks
Thursday, 11th 2008f December, 2008 at 18:26
This version uses MovieClips to be able to contain dynamic variables on what I rely. But after seeing those examples who got into final, I must be capable to improve my other version, no MovieClips there. Hope I’ll manage to make something worth another try.
edzis
Thursday, 11th 2008f December, 2008 at 21:53
[...] végétaux en Actionscript se basent sur une implémentation naïve à base de récursivité, avec plus ou moins de succès. Ce type d’implémentation nécessitant un appel systématique à des constantes aléatoires [...]
L-Systems : “put the Flash back in Flash” ? | blog.entremidietdeux.com
Tuesday, 6th 2009f January, 2009 at 21:23
Huhu, i saw it grow as a small baby.. taking some colors and loosing lines!
Thanks for sharing, go for the next CS4’s rush!
Djamel
Friday, 16th 2009f January, 2009 at 15:50
Oh, thanks, mate! Hope my latest entry will get into the finals.
edzis
Friday, 16th 2009f January, 2009 at 16:04